In this third part of my review of Call of Duty: Black Ops I will be looking at the multiplayer mode of the game. I’ve been delaying writing this particular part of the review as multiplayer is deeply flawed and I was hoping Treyarch would have issued some kind of interim fix already, but alas this hasn’t been the case and so I’ll look at what we actually have. I should note at this stage that I play the game exclusively on PS3 and as I understand it the PC and PS3 versions are the ones which are having the problems. So if you have the game on the XBox 360 your experience is likely to be significantly better. Read more
Here is the second part of my Call of Duty: Black Ops review, and this time I’ll be taking a closer look at the single player Campaign mode. I’m not going to go into specifics about the storyline so as not to spoil it for anyone who hasn’t played it yet.
I’ll be the first to admit that in previous Call of Duty games I’ve largely ignored the single player modes. In World at War I think I got through to the last level but that was over a period of months and my friend did some of the levels, and in Modern Warfare 2 I did the first levels whilst I was away from internet access. But by and large I buy these games primarily for the online play because I enjoy the competition and sense of achievement through levelling up.
With Black Ops, however, I’ve already completed half of the Campaign in just two sittings and that has taken me somewhat by surprise. I only intended dipping into the mode for the purpose of reviewing it and checking out the 3D, but for some reason I just couldn’t stop and kept playing mission after mission. This is a testament to the compelling game Treyarch have put together here. Read more
I don’t think I’ve ever been as happy to be woken by my door bell as I was this morning when a chap from TNT turned up bearing the most important delivery of the year. Imagine the look on his face as I practically snatched Call of Duty: Black Ops from his hands and grumbled to myself because his fiddling with his PDA for me to sign was wasting precious seconds that could be better dedicated to playing the game!!!
Having bought an iPhone 4 a couple of months ago I found that the included earphones were constantly dropping out, which made them useless. So I dipped into the market for a replacement, but was a bit apprehensive having bought and discarded several sets in the past which also wouldn’t stay in.
I wanted something relatively inexpensive with inline microphone and remote that were fully compatible with the iPhone 4 and its iPod features. The sound needed to be high quality but not too bass-heavy and the earphones themselves needed to stay in and be comfortable. I also wanted a set with a case to store them in when travelling.
I eventually happened upon the ZAGG smartbuds priced at $49.99 (around £31) which are made by ZAGG, the company behind the popular InvisibleShield screen protectors for electronic devices. I checked the technical specifications on the product page and decided that they met all my criteria, so I ordered them. I was drawn by the fact that the smartbuds are noise cancelling and have a unique “Hangin’ Tight” feature which means the buds just hang around your neck when not in use as seen in the picture above. The wires are also coated in ZAGG’s InvisibleShield material for extra strength and to ensure the cords stay tangle-free. Read more